关于C#:对浮点类型的编译时操作

Compile time operations on floating point types

我有一些静态const浮点成员变量,我想在这些变量上进行一些静态断言的编译。以下代码在gcc中编译,但在clang和Visual Studio中均失败:

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
#include <boost/static_assert.hpp>
#include <iostream>

template<typename Scalar>
class ProbModel {
public:
  static const Scalar probA;
  static const Scalar probB;

private:
  BOOST_STATIC_ASSERT_MSG(probA < 1,"Weird Parameter");
  BOOST_STATIC_ASSERT_MSG(probB < 1,"Weird Parameter");
  BOOST_STATIC_ASSERT_MSG(probA < probB,"Weird Parameter");
};

// Initializations
template<typename Scalar> const Scalar
ProbModel<Scalar>::probA = 0.3;

template<typename Scalar> const Scalar
ProbModel<Scalar>::probB = 0.6;

int main(int argc, char* argv[]) {
  typedef ProbModel<float> Modelf;
  std::cout <<"ProbA =" << Modelf::probA << std::endl;
}

我在Visual Studio 2013和Clang中收到抱怨常量表达式的静态断言语句错误:

1
2
3
2>..\\static_assert_experiments.cpp(11): error C2057: expected constant expression
2>..\\static_assert_experiments.cpp(12): error C2057: expected constant expression
2>..\\static_assert_experiments.cpp(13): error C2057: expected constant expression

一个非c 11的解决方案将受到高度赞赏。还有其他方法可以对静态参数进行此类检查吗?


如注释中的dyp所述,不能在常量表达式中使用浮点类型的变量。可能的解决方法是使用有理数。

std::ratio是C 11,但可以轻松移植到C 03

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
template<typename Scalar>
class ProbModel {
public:

    static Scalar getProbA() { return Scalar(probA::num) / probA::den; }
    static Scalar getProbB() { return Scalar(probB::num) / probB::den; }

private:
    typedef std::ratio<3, 10> probA; // 0.3
    typedef std::ratio<6, 10> probB; // 0.6

    BOOST_STATIC_ASSERT_MSG(probA::num < probA::den,"Weird Parameter");
    BOOST_STATIC_ASSERT_MSG(probB::num < probB::den,"Weird Parameter");
    BOOST_STATIC_ASSERT_MSG(probA::num * probB::den < probB::num * probA::den,"Weird Parameter");
};