Swift iOS -AshleyMills Reachability keeps toggling wifi on and off every few secs
我从AshleyMills Reachability下载了iOS示例Reachability项目
它有一个
在其下面有一个
当我在设备上运行该应用程序时,它会以以下方式每5秒重复循环一次连接:
第一次5秒:
第2 5秒:
3rd 5秒:
从1st,2nd和3rd重新开始循环并继续重复。
我正在使用家庭wifi,并且我的互联网连接牢固(其他任何应用程序都没有问题)。 为什么它会像这样连续循环而不是仅仅停留在
ViewController文件:
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 | class ViewController: UIViewController { let networkStatus: UILabel = { let label = UILabel() label.translatesAutoresizingMaskIntoConstraints = false label.font = UIFont.systemFont(ofSize: 21) label.textColor = .black label.numberOfLines = 0 label.sizeToFit() label.text ="Status" label.textAlignment = .center return label }() let hostNameLabel: UILabel = { let label = UILabel() label.translatesAutoresizingMaskIntoConstraints = false label.font = UIFont.systemFont(ofSize: 21) label.textColor = .black label.numberOfLines = 0 label.sizeToFit() label.text ="Host" label.textAlignment = .center return label }() var reachability: Reachability? let hostNames = [nil,"google.com","invalidhost"] var hostIndex = 0 override func viewDidLoad() { super.viewDidLoad() setConstraints() startHost(at: 0) } func startHost(at index: Int) { stopNotifier() setupReachability(hostNames[index], useClosures: true) startNotifier() DispatchQueue.main.asyncAfter(deadline: .now() + 5) { self.startHost(at: (index + 1) % 3) } } func setupReachability(_ hostName: String?, useClosures: Bool) { let reachability: Reachability? if let hostName = hostName { reachability = Reachability(hostname: hostName) hostNameLabel.text = hostName } else { reachability = Reachability() hostNameLabel.text ="No host name" } self.reachability = reachability print("--- set up with host name: \\(hostNameLabel.text!)") if useClosures { reachability?.whenReachable = { reachability in self.updateLabelColourWhenReachable(reachability) } reachability?.whenUnreachable = { reachability in self.updateLabelColourWhenNotReachable(reachability) } } else { NotificationCenter.default.addObserver( self, selector: #selector(reachabilityChanged(_:)), name: .reachabilityChanged, object: reachability ) } } func startNotifier() { print("--- start notifier") do { try reachability?.startNotifier() } catch { networkStatus.textColor = .red networkStatus.text ="Unable to start\ notifier" return } } func stopNotifier() { print("--- stop notifier") reachability?.stopNotifier() NotificationCenter.default.removeObserver(self, name: .reachabilityChanged, object: nil) reachability = nil } func updateLabelColourWhenReachable(_ reachability: Reachability) { print("\\(reachability.description) - \\(reachability.connection)") if reachability.connection == .wifi { self.networkStatus.textColor = .green } else { self.networkStatus.textColor = .blue } self.networkStatus.text ="\\(reachability.connection)" } func updateLabelColourWhenNotReachable(_ reachability: Reachability) { print("\\(reachability.description) - \\(reachability.connection)") self.networkStatus.textColor = .red self.networkStatus.text ="\\(reachability.connection)" } @objc func reachabilityChanged(_ note: Notification) { let reachability = note.object as! Reachability if reachability.connection != .none { updateLabelColourWhenReachable(reachability) } else { updateLabelColourWhenNotReachable(reachability) } } func setConstraints(){ view.addSubview(networkStatus) view.addSubview(hostNameLabel) networkStatus.leftAnchor.constraint(equalTo: view.leftAnchor, constant: 8).isActive = true networkStatus.rightAnchor.constraint(equalTo: view.rightAnchor, constant: -8).isActive = true networkStatus.centerYAnchor.constraint(equalTo: view.centerYAnchor).isActive = true hostNameLabel.leftAnchor.constraint(equalTo: view.leftAnchor, constant: 8).isActive = true hostNameLabel.rightAnchor.constraint(equalTo: view.rightAnchor, constant: -8).isActive = true hostNameLabel.topAnchor.constraint(equalTo: networkStatus.bottomAnchor, constant: 20).isActive = true } deinit { stopNotifier() } } |
可达性文件:
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 | import SystemConfiguration import Foundation public enum ReachabilityError: Error { case FailedToCreateWithAddress(sockaddr_in) case FailedToCreateWithHostname(String) case UnableToSetCallback case UnableToSetDispatchQueue } @available(*, unavailable, renamed:"Notification.Name.reachabilityChanged") public let ReachabilityChangedNotification = NSNotification.Name("ReachabilityChangedNotification") extension Notification.Name { public static let reachabilityChanged = Notification.Name("reachabilityChanged") } func callback(reachability: SCNetworkReachability, flags: SCNetworkReachabilityFlags, info: UnsafeMutableRawPointer?) { guard let info = info else { return } let reachability = Unmanaged<Reachability>.fromOpaque(info).takeUnretainedValue() reachability.reachabilityChanged() } public class Reachability { public typealias NetworkReachable = (Reachability) -> () public typealias NetworkUnreachable = (Reachability) -> () @available(*, unavailable, renamed:"Connection") public enum NetworkStatus: CustomStringConvertible { case notReachable, reachableViaWiFi, reachableViaWWAN public var description: String { switch self { case .reachableViaWWAN: return"Cellular" case .reachableViaWiFi: return"WiFi" case .notReachable: return"No Connection" } } } public enum Connection: CustomStringConvertible { case none, wifi, cellular public var description: String { switch self { case .cellular: return"Cellular" case .wifi: return"WiFi" case .none: return"No Connection" } } } public var whenReachable: NetworkReachable? public var whenUnreachable: NetworkUnreachable? @available(*, deprecated: 4.0, renamed:"allowsCellularConnection") public let reachableOnWWAN: Bool = true /// Set to `false` to force Reachability.connection to .none when on cellular connection (default value `true`) public var allowsCellularConnection: Bool // The notification center on which"reachability changed" events are being posted public var notificationCenter: NotificationCenter = NotificationCenter.default @available(*, deprecated: 4.0, renamed:"connection.description") public var currentReachabilityString: String { return"\\(connection)" } @available(*, unavailable, renamed:"connection") public var currentReachabilityStatus: Connection { return connection } public var connection: Connection { guard isReachableFlagSet else { return .none } // If we're reachable, but not on an iOS device (i.e. simulator), we must be on WiFi guard isRunningOnDevice else { return .wifi } var connection = Connection.none if !isConnectionRequiredFlagSet { connection = .wifi } if isConnectionOnTrafficOrDemandFlagSet { if !isInterventionRequiredFlagSet { connection = .wifi } } if isOnWWANFlagSet { if !allowsCellularConnection { connection = .none } else { connection = .cellular } } return connection } fileprivate var previousFlags: SCNetworkReachabilityFlags? fileprivate var isRunningOnDevice: Bool = { #if targetEnvironment(simulator) return false #else return true #endif }() fileprivate var notifierRunning = false fileprivate let reachabilityRef: SCNetworkReachability fileprivate let reachabilitySerialQueue = DispatchQueue(label:"uk.co.ashleymills.reachability") fileprivate var usingHostname = false required public init(reachabilityRef: SCNetworkReachability, usingHostname: Bool = false) { allowsCellularConnection = true self.reachabilityRef = reachabilityRef self.usingHostname = usingHostname } public convenience init?(hostname: String) { guard let ref = SCNetworkReachabilityCreateWithName(nil, hostname) else { return nil } self.init(reachabilityRef: ref, usingHostname: true) } public convenience init?() { var zeroAddress = sockaddr() zeroAddress.sa_len = UInt8(MemoryLayout<sockaddr>.size) zeroAddress.sa_family = sa_family_t(AF_INET) guard let ref = SCNetworkReachabilityCreateWithAddress(nil, &zeroAddress) else { return nil } self.init(reachabilityRef: ref) } deinit { stopNotifier() } } public extension Reachability { // MARK: - *** Notifier methods *** func startNotifier() throws { guard !notifierRunning else { return } var context = SCNetworkReachabilityContext(version: 0, info: nil, retain: nil, release: nil, copyDescription: nil) context.info = UnsafeMutableRawPointer(Unmanaged<Reachability>.passUnretained(self).toOpaque()) if !SCNetworkReachabilitySetCallback(reachabilityRef, callback, &context) { stopNotifier() throw ReachabilityError.UnableToSetCallback } if !SCNetworkReachabilitySetDispatchQueue(reachabilityRef, reachabilitySerialQueue) { stopNotifier() throw ReachabilityError.UnableToSetDispatchQueue } // Perform an initial check reachabilitySerialQueue.async { self.reachabilityChanged() } notifierRunning = true } func stopNotifier() { defer { notifierRunning = false } SCNetworkReachabilitySetCallback(reachabilityRef, nil, nil) SCNetworkReachabilitySetDispatchQueue(reachabilityRef, nil) } // MARK: - *** Connection test methods *** @available(*, deprecated: 4.0, message:"Please use `connection != .none`") var isReachable: Bool { guard isReachableFlagSet else { return false } if isConnectionRequiredAndTransientFlagSet { return false } if isRunningOnDevice { if isOnWWANFlagSet && !reachableOnWWAN { // We don't want to connect when on cellular connection return false } } return true } @available(*, deprecated: 4.0, message:"Please use `connection == .cellular`") var isReachableViaWWAN: Bool { // Check we're not on the simulator, we're REACHABLE and check we're on WWAN return isRunningOnDevice && isReachableFlagSet && isOnWWANFlagSet } @available(*, deprecated: 4.0, message:"Please use `connection == .wifi`") var isReachableViaWiFi: Bool { // Check we're reachable guard isReachableFlagSet else { return false } // If reachable we're reachable, but not on an iOS device (i.e. simulator), we must be on WiFi guard isRunningOnDevice else { return true } // Check we're NOT on WWAN return !isOnWWANFlagSet } var description: String { let W = isRunningOnDevice ? (isOnWWANFlagSet ?"W" :"-") :"X" let R = isReachableFlagSet ?"R" :"-" let c = isConnectionRequiredFlagSet ?"c" :"-" let t = isTransientConnectionFlagSet ?"t" :"-" let i = isInterventionRequiredFlagSet ?"i" :"-" let C = isConnectionOnTrafficFlagSet ?"C" :"-" let D = isConnectionOnDemandFlagSet ?"D" :"-" let l = isLocalAddressFlagSet ?"l" :"-" let d = isDirectFlagSet ?"d" :"-" return"\\(W)\\(R) \\(c)\\(t)\\(i)\\(C)\\(D)\\(l)\\(d)" } } fileprivate extension Reachability { func reachabilityChanged() { guard previousFlags != flags else { return } let block = connection != .none ? whenReachable : whenUnreachable DispatchQueue.main.async { if self.usingHostname { print("USING HOSTNAME ABOUT TO CALL BLOCK") } block?(self) self.notificationCenter.post(name: .reachabilityChanged, object:self) } previousFlags = flags } var isOnWWANFlagSet: Bool { #if os(iOS) return flags.contains(.isWWAN) #else return false #endif } var isReachableFlagSet: Bool { return flags.contains(.reachable) } var isConnectionRequiredFlagSet: Bool { return flags.contains(.connectionRequired) } var isInterventionRequiredFlagSet: Bool { return flags.contains(.interventionRequired) } var isConnectionOnTrafficFlagSet: Bool { return flags.contains(.connectionOnTraffic) } var isConnectionOnDemandFlagSet: Bool { return flags.contains(.connectionOnDemand) } var isConnectionOnTrafficOrDemandFlagSet: Bool { return !flags.intersection([.connectionOnTraffic, .connectionOnDemand]).isEmpty } var isTransientConnectionFlagSet: Bool { return flags.contains(.transientConnection) } var isLocalAddressFlagSet: Bool { return flags.contains(.isLocalAddress) } var isDirectFlagSet: Bool { return flags.contains(.isDirect) } var isConnectionRequiredAndTransientFlagSet: Bool { return flags.intersection([.connectionRequired, .transientConnection]) == [.connectionRequired, .transientConnection] } var flags: SCNetworkReachabilityFlags { var flags = SCNetworkReachabilityFlags() if SCNetworkReachabilityGetFlags(reachabilityRef, &flags) { print("Returning flags \\(flags)") return flags } else { return SCNetworkReachabilityFlags() } } } |
我浏览了一下代码,找到了答案。 在
1 2 3 4 5 6 7 8 9 10 | func startHost(at index: Int) { stopNotifier() setupReachability(hostNames[index], useClosures: true) startNotifier() // Timer is HERE DispatchQueue.main.asyncAfter(deadline: .now() + 5) { self.startHost(at: (index + 1) % 3) } } |